Add modifiers.
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12-06-2013, 03:18 AM
Post: #11
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RE: Add modifiers.
Wow, one of the few ideas that are both original and creative. I really like this idea, and the price is just right
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01-02-2014, 10:30 AM
Post: #12
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RE: Add modifiers.
Ok, i must say I LOVE these ideas, i would love to see these implemented into the game great ideas everyone!
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01-02-2014, 12:22 PM
Post: #13
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RE: Add modifiers.
It's creative. You have a positive vote on this.
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01-02-2014, 09:34 PM
Post: #14
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RE: Add modifiers.
Great idea!
I am supporting you! ![]() |
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01-02-2014, 11:40 PM
Post: #15
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RE: Add modifiers.
Good idea
![]() I'm supporting you! |
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01-29-2015, 04:32 PM
Post: #16
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RE: Add modifiers.
(12-04-2013 02:20 AM)Grim-Cat Wrote: Hello. Wow! I was thinking same one evening. ![]() ![]() |
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01-29-2015, 04:35 PM
Post: #17
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RE: Add modifiers.
Omfg. Grim Cat this is beautiful, I would pay atleast 50-100 creds for some of these, they are awesome
All kinds of weapon trails like in ttt would be amazing ![]() ![]() ![]() It's not that I fear in my own self-confidence, it's that the others fear in it. ![]() |
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01-29-2015, 10:24 PM
Post: #18
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RE: Add modifiers.
This post is over a year old. As much as I love the idea, why has it been brought back up? Eeliolio please stop grave digging.
![]() YOU MUST CONSTRUCT ADDITIONAL PYLONS. |
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01-30-2015, 01:27 AM
Post: #19
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RE: Add modifiers.
@shadow, maybe because it is due to ur thread that people start to see old post.But for Eeliolio, its not the case.He just love to grave dig thread.Look at this Christmas post below,I think he's still celebrating christmas and new year now even its already February.
http://www.badeggsonline.com/beo2-forum/...p?tid=3221 |
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01-30-2015, 01:11 PM
Post: #20
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RE: Add modifiers.
The weather seems great,also as an egg takes more damage it cracks or loses pieces off of its shell such as a hat or decoration
#Jetlife
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