Poll: want it?
yes
no
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accurancy in -game and stats
02-07-2014, 06:41 PM
Post: #1
accurancy in -game and stats
Hello I was wondering if we can have an accurancy sistem (90%-80%). I mean shots we dont missf AGAINS OPONENT. Maybe at the end of the game . Where we see damage dealt ecc... if possible accurancy on stats too..not using All the whole shots .

WRONG: shots made 353666446436 right shots :90%
RIGHT: percents of matches shots 4636 the % of percent :90%
I dont know how to explain it well but this sistem should make it easyet to implement ( help english people lol)

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02-07-2014, 09:31 PM
Post: #2
RE: accurancy in -game and stats
right shot cant be determine even if you hit perfectly if its not total damage in certain situation right shot will be consider wrong shot.
how many missed & how many actually made could be good stat.

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02-07-2014, 09:34 PM
Post: #3
RE: accurancy in -game and stats
Yes thats what I mean. I hope its easy to implement and make a % it will make stats more skilled even are flat mappers.

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02-08-2014, 01:50 PM
Post: #4
RE: accurancy in -game and stats
Yes, what Sensei said. Instead of whether you got all the shots with something like Whirligig or mortar. But the fact that you hit them with it.

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02-08-2014, 05:45 PM
Post: #5
RE: accurancy in -game and stats
Hiw do I see who voted for? Smiley_Angry

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02-08-2014, 09:54 PM
Post: #6
RE: accurancy in -game and stats
You didnt make it a public poll.. So you cant see....
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02-08-2014, 10:02 PM
Post: #7
RE: accurancy in -game and stats
Oh '-' my bad... who s the noob that dont want < < lol

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02-08-2014, 10:05 PM
Post: #8
RE: accurancy in -game and stats
Theres 2 of them.. Ill be honest.. I voted for no because it doesnt really matter to me..
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02-08-2014, 11:00 PM
Post: #9
RE: accurancy in -game and stats
Then dont vote x) ................

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02-08-2014, 11:01 PM
Post: #10
RE: accurancy in -game and stats
Well i camt take it back.. Sorry
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