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Title says it all:


[Image: ngdmxz_th.png]

Works like this:

[Image: 121ettx.jpg]


Let's say the banana explosion is this big (takes off around 20-25 damage)

[Image: 2uj10sy.jpg]


And out rolls the "coconuts" after it hits, like the grenade launcher's grenades.

[Image: 2dj2yq8.jpg]

Once they gather, they start to stack up around you as terrain, or in others words, balls 1/4 the size of the dirt bomb.


[Image: 6yp0k7.jpg]


So there you have it. Thanks to BadNilla for sharing with me a need for a banana weapon.
I love it, marvelous, beautiful, exuberant, insanely epic, just speechless. (all the paid hype aside, now Smiley_Tongue)

Really nice to see the final product, I like how the coconuts form a dirt-bomb like structure, and could be used to do other things, such as build bridges and the sort.

Good idea, and very nice art.
Haha thanks for your kind words Smiley_CheesyGrin



(10-20-2015 01:18 AM)lasershooter(BEAM) Wrote: [ -> ]and could be used to do other things, such as build bridges and the sort.

Precisely! It's not just about trapping your opponent, it's multi purpose. The coconuts being timed could make it a bit difficult though, opposed to the dirt bomb. Which I guess is what I'd want, something that requires some skill/thinking. Let's not forget players will not always be on enough terrain for all of the coconuts to fall to them, they could, for example, be placed on top of an incline, and in a 3vs3 could block the other opponents from going left or right.
I would say that, instead of rolling/stacking, that the coconuts have 1 bounce (like the raspberry). This prevents any kind of unfairness that the rolling/stacking would created but still provides for the creation of terrain. The added benefit of this kind of effect is that the created terrain of the coconuts could work against the user as well as the intended target. Since they would only have 1 bounce, they would affect each other and possibly block future shots due to colliding with each other in mid-air.
(10-20-2015 01:56 AM)tenchi Wrote: [ -> ]I would say that, instead of rolling/stacking, that the coconuts have 1 bounce (like the raspberry). This prevents any kind of unfairness that the rolling/stacking would created but still provides for the creation of terrain. The added benefit of this kind of effect is that the created terrain of the coconuts could work against the user as well as the intended target. Since they would only have 1 bounce, they would affect each other and possibly block future shots due to colliding with each other in mid-air.

With the bounce it would be so cool. Smiley_RockOn

And I think that the 25 damage is just fine, because the Roadblock deals 20 but it's easier to trap the opponent.

Very nice idea and very nice art. Now just hope it gets added to the game just like the Eightball. Smiley_ThumbsUp
@tenchi

I gave thought to basically the same idea, that only reason I went with grenade-like coconuts is because, well, they're heavy and it just made since. But I do like the idea of 1 bounce per coconut, nice input :-)

@Jach

Thanks! Damage is definitely open for discussion, and you hold a valid point. Maybe meet in the middle at around 22 even.
With respect to damage, think of all the other weapons with extra effects (freeze, poison, and fire). All of them except the ice TNT do less than 20 base damage.

Because of the dirt effect, it would make more sense to have it in line with the ice bow instead of above it just because of the large radius and the coconuts. Think of it as being a cross between the ice bow, big boom and grenade launcher.

Also, I forgot to mention this earlier, with the 1 bounce, you have the potential to then trap multiple targets instead of the singular egg.
DANG smash Smiley_Shocked I LOVVVVEEE ITT!!!! Smiley_ThumbsUp great Idea bro!! Smiley_RockOn & btw NICE art work on it mane Smiley_BigGrin Smiley_BigGrin.
Is this similar to the greanade launcher?
I like it! Can't decide if I would like them more if the coconuts were like grenades or bouncy, but the banana rocket seems like a fun weapon.
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