Map Ideas for BEO2 | Suggestions | BEO1 Forum

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Map Ideas for BEO2

UserPost

1:51 pm
August 10, 2013


Joystick

I am so sorry please unban me

Bad to the Yolk

posts 692

1

I am thinking that the maps could have 'Element Animations',I guess i said it right.Like waterfalls,falling parts and birds in the sky..Something like that,So here are my ideas.

 

Eggy West

Desc:Red or Blue Coweggs will rule?
(Those weird plans flow around,sandy wind etc)

Skyscrambler
Desc:You will be scrambled If you fall!
(Has normal gravity-If you fall you die,there are 2 buildings with the teams)
Tell what you think in the posts below and tell me your suggestions! :)

3:36 pm
August 10, 2013


albertpujols5

In a nasty world.

Badder than Bad

posts 4171

2

I can't say anything good until I see them. They seem okay but I need to visualize them.
Try making them in terrain editor and taking a screenshot.

Image and video hosting by TinyPic

7:55 pm
August 10, 2013


supermonkey

In your frying pan.

Lean, Mean Egging Machine

posts 1245

3

Grim-Cat made the best map suggestions that I have ever seen on forum.

Very cool signitures by smelyegg!

Get ready for Call Of Duty ghosts!!Ima pre order it!!!Plus they might steal  your shoes but not mine cause Im awesome

9:10 pm
August 10, 2013


egg666

Badder than Bad

posts 2067

4

more moving objects on map = more possibility that game lags. 100 players playing on for example waterfall-map at the same time might cause some major lag.

7:02 am
August 11, 2013


Birogrolph

Bad Eggs Online

Lean, Mean Egging Machine

posts 1140

5

egg666 said:

more moving objects on map = more possibility that game lags. 100 players playing on for example waterfall-map at the same time might cause some major lag.

It would be good though if it could be achieved somehow. Nice thinking from Joystick

Signature by Hybrid4sure

                 

10:02 am
August 11, 2013


Joystick

I am so sorry please unban me

Bad to the Yolk

posts 692

6

Birogrolph said:

egg666 said:

more moving objects on map = more possibility that game lags. 100 players playing on for example waterfall-map at the same time might cause some major lag.

It would be good though if it could be achieved somehow. Nice thinking from Joystick

Thanks. :P



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