10 things beo2must have | Suggestions | BEO1 Forum

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10 things beo2must have

UserPost

1:54 pm
September 3, 2013


troll2

Rotten to the Core

posts 924

21

@reaper

 

ok ill explain to u number 5

 

1.- keep all modes beo1 have, it s easy to understand

2.- gravity mode , click link to read the whole idea Rob/John a new mode called GRAVITY

3.-mobile obstacles,  this mode could let u add idk liek a line or small wall over your egg, but this could move  right to left , this could be destroyed, also could be another small wall but in middle of battle map, that move up -down , the idea dont hit the small wall cus is a shot wasted, so more fun more difficult shot.

4.- Tournament mode ,  we need a tournament mode that could be played everytime, witout wating some specific date or to get all ppl same time, this  mode could make that the every first 50 users join, begin a tournament, where if u lose one batle ur out, the idea , defeat the 50 users , (50 in a row) to unlock the next tournamet mode where the first idk x players to won the first mode being a new tornamet.the prize a new badage

5.- when ur a host , u can chose the mode 1 weapon only, then u choose wat weapon will be allowed to use.this works for every weapon the game have, so more option to play, only pans, only knives, only seekeres, only splurgs, only bows etc…

 

hope this explain u this point.

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2:35 am
September 4, 2013


MythineX

Texas, USA

Bad Egg

posts 212

22

50??
Dude, every 1v1 match is about 2+ minutes average (depending on advantages, such as straight shots with Whirligig-type weapons).
2*50=100
100+ minutes.

100.

I would say only about 10 if you want this as a game mode.

Other than that, great suggestions!

2:50 am
September 4, 2013


camerondouglas

United States

Sunny Side Up

posts 30

23

Ok, so lets say I made a BEO2 accnt. Would all my achievements, weapons, shells, and stats transfer to my new accnt.? Because if not I wouldnt take the time to restart and pay all over again.

2:57 am
September 4, 2013


albertpujols5

In a nasty world.

Badder than Bad

posts 4171

24

Most likely, I doubt it will transfer over. So most likely, we will start all over with new achievements, weapons and shells.

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1:15 pm
September 4, 2013


troll2

Rotten to the Core

posts 924

25

@Grim-Cat

Grim-Cat said:

troll2 said:

2. – The option to have a button to start the game instead of a timer, this will allow that once all players are the host
can start the game, and so avoid those who are engaged in and out, prolonging the time to start playing

Awesome solution.

i know its annoying those players that in out, in out, in out like 10 times of the same room, just cus they saw a high lvl, if we have a START/PLAY button instead of a timer this will help the game , and all play players.

 

3. – If a player leaves the battle, the egg must be controlled by a cpu

Not a single multiplayer game on earth works like that, that can't be possible.

grim, in this case its possible, Rob and John know how to do it, in fact they already tested in other game this solution about quiters.

 

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1:21 pm
September 4, 2013


Grim-Cat

I am a worm before I am a man.

Moderator

posts 1573

26

Seriously Rob, take troll2's idea about that button… I'm pretty sure that hundred of players have reported you this behaviour…

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3:52 pm
September 4, 2013


smelyegg

Away.

Badder than Bad

posts 3566

27

And this too…

 

http://www.badeggsonline.com/f…..on/#p79211

2:54 am
September 5, 2013


albertpujols5

In a nasty world.

Badder than Bad

posts 4171

28

smelyegg said:

And this too…

 

http://www.badeggsonline.com/f…..on/#p79211

I agree with this too! WinkWink

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3:51 am
September 5, 2013


Birogrolph

Bad Eggs Online

Lean, Mean Egging Machine

posts 1140

29

smelyegg said:

And this too…

 

http://www.badeggsonline.com/f…..on/#p79211

I also agree with this idea. Its great to see so much discussion about BEO2; the Donkins would be crazy not to visit these topics and hear the ideas

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4:07 am
September 5, 2013


albertpujols5

In a nasty world.

Badder than Bad

posts 4171

30

Oh don't worry Birogralph. I saw Rob on the topic for quite some time earlier today. Don't worry, they are hearing us and they will do their best to provide us with what we want. They can't do everything but I am sure we all will be pleased the way it comes out. Just be paitent and that is hard for me too. :)

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5:49 pm
September 5, 2013


camerondouglas

United States

Sunny Side Up

posts 30

31

albertpujols5 said:

Most likely, I doubt it will transfer over. So most likely, we will start all over with new achievements, weapons and shells.

Well, I guess it might be worth it for new wep's. Thanks.

9:47 pm
September 10, 2013


troll2

Rotten to the Core

posts 924

32

there will be new weapons, just ppl need to understand the game could have a primary stock of weapons from at , remember that release new weapons means they will be bugs or problems, this way donkins can release faster beo2, since they already tested those wepons on beo1.

not everything can be brand new, and beo2 need stuffs from beo1. 

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12:22 am
September 11, 2013


camerondouglas

United States

Sunny Side Up

posts 30

33

troll2 said:

there will be new weapons, just ppl need to understand the game could have a primary stock of weapons from at , remember that release new weapons means they will be bugs or problems, this way donkins can release faster beo2, since they already tested those wepons on beo1.

not everything can be brand new, and beo2 need stuffs from beo1. 

Well, I've thought of something. The Donkin's haven't officially said there WILL BE A BEO2, unless I  just haven't been paying attention. If my observation is correct then me I think you should leave the ideas and projects to the original creators. Although the ideas are fantastic I dont think they can make a BEO2 under all the stress and pressure. I know your excited but just kinda sit back and be patient. And also remember this is just MY opinion, sorry if they did quote in their own words there will be a BEO2. Just a suggestion.Laugh

 

Signed, Cameron

12:40 am
September 11, 2013


camerondouglas

United States

Sunny Side Up

posts 30

34

Sorry members of BEO Forum. I did a little research and they did state there will be a BEO2, but still take my suggestion about being nonchalant and patient.Laugh

8:36 pm
September 12, 2013


troll2

Rotten to the Core

posts 924

35

update:

 

just wanted to change point #10 since beo2 will keep 4x6 format, so point 10 should be beat the eggs a minigames section , this option could have a minigames , where we can earn xp or get a badge  or unlock some shell.

 

note: the idea its donkins can modify the games they already have so they can add those game faster and easy since they already tasted the games and make a mini version of minigames for beo2. 

 

so avoid complanings about if this game already exsist, aslo this way they can adversite the other game badviking have.

 

suggestions for minigames : 

 

1.-after eggpocalypse : this game could works like a mini version of ninja bear (rob u know wat im talking about ), instead of a bear could have a naked egg ass unic character, and instead evil monster we can have waves of zombies, this minigame could be used to unlock zombie shell

 

2.-eggpocalyptic rain :  this game could works like a mini version of falling elephants, were the huge eggs from beo (rino, elephant and hippo should be the eggs falling from the sky), can unlock a new badge  tons of desturcition

 

3.-slaughter in eggland : like the minigame beo1 have to unlock party egg, but instead only bazooka, this time the weapon should change randomly each shot, making the game more hard to end, cus as u know times everything and if u get a seeker u could lose if u dont think faster.also we can add bombs falling so the egg must be moved all time.

unlocked badge after wining  scrambled eggs

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12:18 am
September 13, 2013


epicgamer

Does not suffer fools gladly

Rotten to the Core

posts 955

36

troll2 said:

10 things  beo2 must have

1. – A leaderboard that not only this from xp, all values ​​of the statistics should be a factor, if lost games and deaths 
must be negative

2. – The option to have a button to start the game instead of a timer, this will allow that once all players are the host
can start the game, and so avoid those who are engaged in and out, prolonging the time to start playing

3. – If a player leaves the battle, the egg must be controlled by a cpu

4. – Each character must have a weapon assigned to give you a damage bonus. this will allow the game to have more
factors in victory and defeat

5. – Must leave all current modes beo1, 2XP, bouncy walls, wind, granades only, etc. .. and need to add the next points

  •        add gravity mode with its variant. (game in the sky, zero gravity, super g, and random gravity.  )
  •        add a mobile obstacles so you have the option to add some barrier or item for protection.
  •        add a tournament mode ( u must win like 100 games in a row to get into a new tournament were u need to win 50      games in a row and then u  can get in the master tournament were if u lose 1 match ur out of the tournament)
  •        add a mode like granades only, were the host can choose what weapeon will be allowed, for example only dragons, only knifes, only  triple bow etc..

6. – Last standing mode, this mode affect only   2vs2  and 3 vs 3, turning the game into a all vs all there will be no teams and the

last one standing wins.

7. – A store that includes not only weapons, skills and shells, which also contemplates the sale of vectors to print at home, 
wallpapers, screensavers, etc.

8.-the mobile option for android / os / windows mobile, and tablets.

9. – The fullscreen mode option

10. –  updated** beat the eggs

a minigames section , this option could have a minigames , where we can earn xp or get a badge  or unlock some shell.

note: the idea its donkins can modify the games they already have so they can add those game faster and easy since they already tasted the games and make a mini version of minigames for beo2.

so avoid complanings about if this game already exsist, aslo this way they can adversite the other game badviking have.

1. Good idea.

2. Good idea.

3. Ehh, too much like SSL + wouldn't help much.

4. We don't need extra damage on weapons.

5. Gravity mode: Decent

    Mobile obstacles: Decent

    Tournament mode: Not really a "tournament"

6. Not sure what you mean, I thought we had 1v1v1v1 for this.

7. Good idea.

8. They'll have to think of a way how to make the game as playable for those users.

9. Exists already.

10. Minigames seem good.

Started on November 2011

Retired 

12:48 am
September 13, 2013


Grim-Cat

I am a worm before I am a man.

Moderator

posts 1573

37

Minigames in Bad Eggs would be really boring

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12:52 am
September 13, 2013


troll2

Rotten to the Core

posts 924

38

well minigames could be only for once, and if ur boring u can play it any time. but i think its a perfect way to adversite others games from badvikins, and give us a plus for beo2.

 

u play to unlock the prize, then u can play any time u want if u want.

 

i bet theres ppl never unlock the party shell , even after try like 100000 times.  and a minigame its never boring for those who play fot first time, also its a nice way to unlock stuffs, u can use the minigames to give skills 2 , instead /or besides wining a game per day

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7:37 am
September 13, 2013


Bad Eggs Online 2 is cool

Sunny Side Up

posts 35

39

Minigames: fail like Grim kinda said lol :P.

8:00 am
September 13, 2013


Grim-Cat

I am a worm before I am a man.

Moderator

posts 1573

40

Well I didn't mean a mini game would be a fail, what I meant is that I don't think the players would give them attention after getting the badges and shells from them. Maybe it would be too much code going to the waste?

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