BEO3 Ideas
|
05-10-2022, 03:44 PM
Post: #1
|
|||
|
|||
![]()
I was just wondering just in case a BEO3 is in the making or soon to be in the making, I wanted to see what ideas or new features you would like to see in a new Bad Eggs game. It would also help the Donkin brothers to get some inspiration and new ideas. I’ll start off first, Maybe a battle pass can be implemented only featuring egg skins, badges/backgrounds and maybe maps (no weapons) only cosmetics.
|
|||
05-12-2022, 06:26 PM
Post: #2
|
|||
|
|||
RE: BEO3 Ideas
They did this in BEO1 with shell packs. If the idea was right, like a legacy pack (or packs), then it makes sense, but not if it's just including them to include them. It's also not that far off from what pro is in both 1 and 2. However, if you take the weapons out of pro, you really end up taking out the "battle" part of your battle pass. I would say that it's pro or nothing in this situation and have everything else as extra...except for the map customizer from BEO1, it makes things too unbalanced with people making trap-maps
![]() |
|||
05-19-2022, 05:34 PM
Post: #3
|
|||
|
|||
RE: BEO3 Ideas
I love that we are thinking of ideas for BEO 3! Now I want to start thinking of ideas hmm..
![]() |
|||
06-01-2022, 05:53 AM
Post: #4
|
|||
|
|||
RE: BEO3 Ideas
An adventure mode where you fight against the Eggs of Doom (AI). Could also serve as an improved practice mode/tutorial. Completing it would unlock a weapon or something ig.
![]() |
|||
06-03-2022, 12:10 AM
Post: #5
|
|||
|
|||
RE: BEO3 Ideas
The only problem with that would be if the clan EoD rises again.
![]() |
|||
09-17-2022, 11:25 PM
Post: #6
|
|||
|
|||
RE: BEO3 Ideas
well clans were bad since if got 3 same clan members on same game (2 vs 2) it was guaranteed that side with most same clan members would win since either that 3rd wouldn't do anything or would ruin that 4th player's match (witnessed both but got said that it's not against rules so everything what isn't on written rules is allowed even if it is against spirit of rules).
anyways doubt donkins will do beo3 as same gameplay as beo1-2 since today there are more mmos to be played and it's easier to restrict apps allowed and sites allowed on schools etc. |
|||
10-16-2022, 12:42 PM
Post: #7
|
|||
|
|||
RE: BEO3 Ideas
One of my absolute favorite aspects from BEO2 was Clans. I think it was really what BEO1 was lacking but I think for Clans to have been more successful, bigger maps would have to be implemented for more players and more intense gameplay. Would love to see Clans back for BEO3 but only time will tell. Their new game SH seems to be popular but I bet Rob & John still has that itch to pull the trigger for BEO3 some time down the line.
Ahhh yeah, EoD brings back memories from 2013! ![]() |
|||
10-17-2022, 05:04 PM
Post: #8
|
|||
|
|||
RE: BEO3 Ideas
I like that idea too. The way you described it made me think of a type of battle royale mode which seem to be very popular these days (a lot of players playing at once). I have no idea if that could work in a BEO style game but I can for sure see bigger maps and more players being an easy add. I think the only problem is making sure the pace isn't too slow since waiting for turns could take too long with more players. Perhaps maybe if a big team had multiple players shoot during 1 turn to make it faster? No idea ahaha, but it's fun to think of new ideas!
![]() |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)