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Black Market idea 2.0
05-22-2016, 05:18 PM (This post was last modified: 05-22-2016 05:19 PM by SahriBBG.)
Post: #1
Black Market idea 2.0
Note:
Spoiler :
I do know if this is added it wont be in-game until another 2 months or 1.

So how this suggestion started off was somebody posting their idea of making a black market in BEO2. We all thought the idea was pretty good but had many; many flaws within in it so we all said what we thought we could do to improve it. And we did drastically. Here is what we came up with:

Black Market:

So the black market could look a bit like the one in BO3 but with an egg dealer as well as the well known hooded man in-game. You pay in you’re ‘Eggstrakeys (that is what is calling them!) and you are given a crate which you can open up and get some of the following:

Costume; Custom Gun trials (for that specific weapon); Player trials. The Crates will be a different amount of Eggstrakeys/credits.

How the crates will work

In a Common Crate you have a very low chance of getting an RARE item but in Legendary crates your chances are increased. It would make sense for the RARE ones to be more expensive which they currently are.

I have been looking deeper into the idea and searched whether it would come as an expense to the Donkin's.
A RARE package should cost 30-45 Credits
With a chance of you getting a EPIC being 7.5%.
● Getting a RARE Reward being 22.5%
● Getting a UN-COMMON Reward being 30%
● Getting a COMMON Reward being 40%

Whereas getting a COMMON package should be 20-35 Credits.
With a chance of you getting a EPIC being 4%
● Getting a RARE Reward being 16%
● Getting a UN-COMMON Reward being 30%
● Getting a COMMON Reward being 50%

Getting RARE crates will guaranteed a RARE or higher Costume; Custom Gun Explosion (for that specific weapon); Player trials

How to get Eggstrakeys

You may be wondering how to earn these Eggstrakeys well here is how. I think it should be based on the damage you (I don’t no a better way to make so that it isn't booster friendly tell me if there is a better way and I will change this). Every time you do 1,500 damage through public matches collectively on your account you would get 1 Eggstrakeys. That is a pretty reasonable amount as if it was lower people wouldn’t occasionally by credits to get Crates meaning the Donkins wont add this.

Crate Goodies

Now for how these goodies look like!
The outfits are essentially additions to pimp up your egg to add a bit of ‘mmf’ to his style to make him unique. The idea first originated from Vexis’ idea (All credit to him plus art)

Costumes

Spoiler :
[Image: Hn4yMul.png]

Custom Gun Explosions

The custom explosions is essentially if you have trials enabled you can see a different trial and explosion for that specific weapon you got it on. Here’s a pictures of how it could look:
Spoiler :

[Image: pdluao7b5a4.png]

[Image: polaud7b5a5.png]

[Image: oudpal7b5a6.png]

[Image: xXV5Y78.png]

Player Trials

The player trails if when you moved your egg a trial will follow behind.Here's some pictures of how it would look:
Spoiler :
I need 3 more art for this
[Image: SsdPsgm.png]

The actual BlackMarket will look very similar to the one in BO3 but the actual crates won't infact they have a egg theme! The actual blackmarket dealer will be a egg with gangsta clothes and playing cards (like gambling)

Badges

Another thing what will involve the BlackMarket Is if you were to get all the weapon trials/costumes for and egg/weapon you could get a cool badge for it such as: A bazooka badge with a trial glowing, Egg badge (with a egg you got all outfits on) e.c.t

How to equip your items

To equip these items will be more than easy! To equip a weapon trial you will need to go to weapons, then in the right hand corner of the weapon picture there will be and icon which you will click and see all the ones you have so far/unlocked. To equip player trials you will need to go to shells and there will be a little tab on the top corner of the egg which you will click and see all your costumes and trials you have got/unlocked.

How to unlock items

Seems to be not be everyone is able to buy credits or grind for eggstrakeys there will be some trials/player trials/costumes available through doing challenges such as: 50 kills with bazooka; 10 kills with ghost equipped; Kill 10 people with a player trial enabled. The unlockable ones wont be as good as the ones you get through crates

Wager Matches?

This is something I am not sure about because it could be over used e.c.t. The idea is to be able to bet eggstrakeys in 1v1. An example would be a 1v1 each person put in 4 eggstrakeys winner get 8. The only problem is if people only do that or if boosters use it as a way to give away un wanted keys. If this could improved to work tell me.

Thanks you for reading and lets see if this awesome idea will become true! Made By BBG and Harred

#Harredcomebackm8

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05-22-2016, 07:10 PM
Post: #2
RE: Black Market idea 2.0
Alright, but now consider this: how do you classify the existing shells and weapons into this shop category.

This idea, much like the original thread, still has one major problem. That problem is that it assumes everything used in other MMOs will work for this one, and that includes an in-game currency system. For this to work you would also need to develop that side of things and fully explain how it would work. After that comes the months of testing and fixing the major bugs (if you think you could get this done in just 2 months, guess again). All of that is just to test the system, before you even add anything to the game. Once you add the new coding into the old, you've got to check for major bugs again and find a solution for those

Finally, after at least 6 months of testing and fixing and testing again, you can release it to the public and start working on the smaller issues.

While the market idea is much more developed, the overall market and in-game currency idea is still not something that can be added. Not to mention the fact that this game is not designed to have an in-game currency

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05-22-2016, 09:10 PM
Post: #3
RE: Black Market idea 2.0
Good job i like this idea.

[Image: SgDUq8o.jpg]
[Image: iPMXkz6.jpg]
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[Image: STvlnhq.png]
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05-23-2016, 01:39 AM
Post: #4
RE: Black Market idea 2.0
(05-22-2016 07:10 PM)tenchi Wrote:  Alright, but now consider this: how do you classify the existing shells and weapons into this shop category.

This idea, much like the original thread, still has one major problem. That problem is that it assumes everything used in other MMOs will work for this one, and that includes an in-game currency system. For this to work you would also need to develop that side of things and fully explain how it would work. After that comes the months of testing and fixing the major bugs (if you think you could get this done in just 2 months, guess again). All of that is just to test the system, before you even add anything to the game. Once you add the new coding into the old, you've got to check for major bugs again and find a solution for those

Finally, after at least 6 months of testing and fixing and testing again, you can release it to the public and start working on the smaller issues.

While the market idea is much more developed, the overall market and in-game currency idea is still not something that can be added. Not to mention the fact that this game is not designed to have an in-game currency
Ok we can screw the in-game currency thing and stick with only credits...and the category thing will be implemented for when make the stuff they can rate it

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05-23-2016, 02:53 AM
Post: #5
RE: Black Market idea 2.0
In other words, what they've already done with the daily spin (red, blue, yellow and green categories) but adding the new weapons to it.

The shells and maps can't be added to the daily spin unless you put a time-out clock on everything. I play a game where you spend RL cash to get temporary items of varying levels, the catch is that they expire within a month and you need to re-purchase them. This kind of change would completely mess up the shop and our previous purchases. The other effect would be a severe decrease in spending on credits because people would rather not waste money on something that they don't get to keep forever.

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05-23-2016, 03:39 AM
Post: #6
RE: Black Market idea 2.0
This sounds good i would probably enjoy this! Smiley_BigGrin

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05-23-2016, 03:44 AM
Post: #7
RE: Black Market idea 2.0
(05-23-2016 02:53 AM)tenchi Wrote:  In other words, what they've already done with the daily spin (red, blue, yellow and green categories) but adding the new weapons to it.

The shells and maps can't be added to the daily spin unless you put a time-out clock on everything. I play a game where you spend RL cash to get temporary items of varying levels, the catch is that they expire within a month and you need to re-purchase them. This kind of change would completely mess up the shop and our previous purchases. The other effect would be a severe decrease in spending on credits because people would rather not waste money on something that they don't get to keep forever.
Were is all this from? Theres nothing added to the daily spin its just you get to get another spin for each package

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05-23-2016, 03:52 AM
Post: #8
RE: Black Market idea 2.0
Meaning there's no difference other than you're now spending credits and the items you get aren't permanent. It also means that you've still got to completely rework the entire existing shop system, prepare for all the bugs with that, then deal with player complaints that their favorite shell either has expired or will expire soon. The costs far out-weigh the benefits here, you'd have more people leaving the game than actually playing it.

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05-23-2016, 05:00 AM (This post was last modified: 05-23-2016 05:01 AM by SahriBBG.)
Post: #9
RE: Black Market idea 2.0
Expire? When you get things from your crate you keep it forever

And bugs well everything will have its bugs

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05-23-2016, 04:14 PM
Post: #10
RE: Black Market idea 2.0
Exactly like the shop is now. So the crate idea, the market, the luck in getting everything, that's exactly like the current shop and the current daily spin.

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