Official BEO2 Weapon Damage Thread
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11-16-2013, 11:23 AM
Post: #21
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RE: Official BEO2 Weapon Damage Thread
RPG was nerfed from 50 max to 44 max in the new version, I will try to find more weapon changes.
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11-19-2013, 08:55 AM
(This post was last modified: 12-29-2013 04:23 AM by Grim-Cat.)
Post: #22
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RE: Official BEO2 Weapon Damage Thread
There you go, I think this thread should be sticked.
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11-20-2013, 04:40 AM
Post: #23
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RE: Official BEO2 Weapon Damage Thread
Flamethrower can do 15 initially instead of just 10
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11-23-2013, 04:12 AM
Post: #24
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RE: Official BEO2 Weapon Damage Thread
Nice work. How long did it take? 1-2 hours?
![]() |
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11-23-2013, 09:18 AM
Post: #25
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RE: Official BEO2 Weapon Damage Thread
(11-15-2013 12:03 PM)epicgamer Wrote:(11-15-2013 11:14 AM)s9b1 Wrote: Good Work! And hmm...how long it take for you to get the lists done? (11-23-2013 04:12 AM)ShadowReaper Wrote: Nice work. How long did it take? 1-2 hours? There's your answer. Also nice work. ![]() |
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11-25-2013, 07:58 AM
Post: #26
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RE: Official BEO2 Weapon Damage Thread
I can do 20 Damage with flame thrower (with one hit)
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11-25-2013, 08:50 AM
Post: #27
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RE: Official BEO2 Weapon Damage Thread | |||
11-25-2013, 09:54 AM
Post: #28
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RE: Official BEO2 Weapon Damage Thread
don't tell him the trick. he'll change it
![]() lol. nice job. I am glad this topic is pinned. it will be very helpful to new users for beo2. |
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11-25-2013, 10:09 AM
Post: #29
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RE: Official BEO2 Weapon Damage Thread | |||
11-26-2013, 03:23 AM
Post: #30
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RE: Official BEO2 Weapon Damage Thread
(11-25-2013 10:09 AM)scifen Wrote:(11-25-2013 09:54 AM)Master cheef Wrote: don't tell him the trick. he'll change it Thanks for supplying proof, I added the change. |
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