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beo1 vs beo2
12-01-2013, 08:37 AM
Post: #1
beo1 vs beo2
so far i like beo1's maps more since mortar was easier to use and gas gren didn't need to be right next to opponent to deal max dmg or at least close to it (just threw gas gren near opponent and it did only 4 dmg), left teammates controlling is somewhat nice although many maps make direct shot difficult but maybe i get used to it (at least my usual luck with stupid teammates doesn't automatically mean match lost).

weapon selection (aka given weaps and i'm at lvl 6) is even worse than it was in beo1 but that's just luck.

also shells are crappy aka no zombie-shell (yet i hope)
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12-01-2013, 08:50 AM
Post: #2
RE: beo1 vs beo2
if you were hear when beo1 first came out. there was no shells. just like beo2. and the beo2 shells aren't crappy. could you even make one of those (good quality.) I don't think so.

and the reason you don't like the physics in beo2 is because your only level 6.
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12-01-2013, 08:53 AM (This post was last modified: 12-01-2013 08:53 AM by Jacobz1.)
Post: #3
RE: beo1 vs beo2
I enjoy both, so it really isn't a contest. They're both really good.

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12-01-2013, 10:39 AM
Post: #4
RE: beo1 vs beo2
I actually enjoy BEO 2 a little more, probably because I got bored of BEO 1.
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12-01-2013, 11:24 PM
Post: #5
RE: beo1 vs beo2
I liked the Beo1 and the mortar on Beo1.
But Beo2 have got good quality.
But I hope we get better Shells in BEO2.

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12-02-2013, 01:56 AM
Post: #6
RE: beo1 vs beo2
i played alot beo2 now lvl 99 getting used to with mortar ,whirlygig & sidewinder is still hard for me rest are ok
BEO2 has more potential than BEO1 so its much better.
i am looking forward to see more updates ,new weapon packs,more maps & shells.

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12-02-2013, 03:57 AM
Post: #7
RE: beo1 vs beo2
Yeah, the BEO1 maps were better, but I still like these one's too but hopefully they'll come out with more. Otherwise I like BEO2 more because of fullscreen, and friends list.
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12-02-2013, 07:38 AM
Post: #8
RE: beo1 vs beo2
gravity seems higher in 2 since shot which would have hit opponent with nice dmg in 1 did only mediocre dmg in 2.

I started playing BEO 1 when it was added to Armorgames (nov 10th or close to it) and as registered when 1st free creds were given.
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12-02-2013, 08:00 AM
Post: #9
RE: beo1 vs beo2
(12-02-2013 07:38 AM)egg666 Wrote:  gravity seems higher in 2 since shot which would have hit opponent with nice dmg in 1 did only mediocre dmg in 2.

I started playing BEO 1 when it was added to Armorgames (nov 10th or close to it) and as registered when 1st free creds were given.

It's actually lower. I went back to BEO1 yesterday to realize that the shots are floatier in that game. A great example is the nade, it will explode before touching the ground in BEO1 with full power at an angle but in BEO2 it will bounce a half second before it explodes.

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12-02-2013, 05:08 PM
Post: #10
RE: beo1 vs beo2
I love both games (BEO1 and 2)

I think BEO2 is a reflection of the Donkins skill as game developers. In BEO2 they have taken an established idea (BEO1) and have managed to develop it into something even better and more polished. That is quite an achivement
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