Poll: You Need Terrain Editor?
Yes.
No.
Maybe.
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Terrain Editor for BEO2
04-10-2015, 02:29 AM
Post: #21
RE: Terrain Editor for BEO2
I like flat maps

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04-10-2015, 02:35 AM
Post: #22
RE: Terrain Editor for BEO2
(04-10-2015 02:29 AM)SHARKBEARAGATOR Wrote:  I like flat maps

Please understand what you just said. I can't even, I guess its each their own.

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04-10-2015, 02:53 AM
Post: #23
RE: Terrain Editor for BEO2
I think it's unrealistic and unfair to expect moderators/administrators to approve every single map creation.

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04-10-2015, 03:38 AM
Post: #24
RE: Terrain Editor for BEO2
It's expected that users will make inappropriate creations, and I know that this is sadly the biggest problem that is stopping this feature from coming back. Like I said before (and only a small solution), that user terrains could made visible in the lobby. That way you can determine if a map is poorly made or not.

I would gladly pay an extra 100 credits for this feature if it were to come back. It just sounds like too much fun, and to dismiss the idea of this ever happening is rather sad.

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04-10-2015, 05:09 AM
Post: #25
RE: Terrain Editor for BEO2
(04-10-2015 02:13 AM)MWMWMWMWMWMWMWMW Wrote:  heres the solution to map saying bad words or being pornographic. approval by a moderator

The approval queue would grow unrealistically long, and the moderators would have to work nearly 24/7 to even make a dent on it.
Doesn't work.

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04-10-2015, 05:20 AM
Post: #26
RE: Terrain Editor for BEO2
(04-10-2015 05:09 AM)Inuyasha Wrote:  
(04-10-2015 02:13 AM)MWMWMWMWMWMWMWMW Wrote:  heres the solution to map saying bad words or being pornographic. approval by a moderator

The approval queue would grow unrealistically long, and the moderators would have to work nearly 24/7 to even make a dent on it.
Doesn't work.
It will be a pro feature so they will only have to approve like 500 at most.

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04-10-2015, 05:29 AM
Post: #27
RE: Terrain Editor for BEO2
Let's assume that they have to approve 500. It's a small enough number, but what happens as soon as they even get through the first 150 or so? Those people decide "I don't like my map, it can be better", so they change it and get re-added to the list. It's an endless circle where 500 turns into 5000 very quickly.

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04-10-2015, 05:51 AM
Post: #28
RE: Terrain Editor for BEO2
That's absolutely true tenchi, though I'd be willing to take the time, maybe make a restriction where you can only change it once a week.

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04-10-2015, 09:33 AM
Post: #29
RE: Terrain Editor for BEO2
aren't we only going to restricted to 1 map and not 10 because that is what you are saying tenchi. the map resets so it can be approved or you can get a 1 day map change timer to reduce spam.

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04-10-2015, 09:38 AM
Post: #30
RE: Terrain Editor for BEO2
Well yes, neverless I would support this idea. Maybe you could buy that with 100 credits if there was a pro pack 2? Yea I still never got it in BEO1.
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