Cursed Dice
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06-19-2014, 04:12 PM
(This post was last modified: 06-28-2014 05:49 PM by SenSei.)
Post: #1
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![]() ![]() Roll Dice to test your Lucky Damage idea is really simple we throw 2 dice same like nade any random number will be the damage each dice number will deal 2 damage so 2 dice means max damage will be 48 will be totally based on your luck ![]() As you see in pic dice numbers are 8 & 12 so 8x2+12x2=16+24= 40 damage here player's skill will be throwing 2 dice near to the egg to deal maximum damage, or easiest way to trap egg then throw dice however you like,total damage will be random, based on your luck ![]() Animation -if developers want to go in deatail to show numbers on dice so this is how i think it will be-> the dice number will also display above the dice same like hp shows over egg in the game,when you throw or roll your dice it will show random numbers over dice & when they fall you will see your lucky damage then it will burst. Or developers can add different types of damage like 12,24,36,48 so it will be fixed but still random so that way we just need to throw or roll Dice so we dont need to know what numbers we will get for damage same like any other weapon just it will be alwys random if we want to know we can get damage info from record book. |
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06-20-2014, 12:35 AM
Post: #2
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RE: Cursed Dice
Is this like 2 grenades or what and it would lag when it is trying to change the number because of the graphics. Do the dice have to be together to work or separate to do max damage.
Xp
![]() kills lost my spot wins ![]() |
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06-20-2014, 12:51 AM
(This post was last modified: 06-20-2014 12:53 AM by SenSei.)
Post: #3
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RE: Cursed Dice
common how it will lag? we have much complicated weapons in game because of weapons game nevr lags,
loose internet connection or server load those are the lag reasons. ![]() it will work same like triple knives or double trouble you will have to figure it out how to drop both dice near egg for max. damage separate will do half damage.yes damage will be random each time ![]() |
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06-20-2014, 01:17 AM
(This post was last modified: 06-20-2014 01:19 AM by MWMWMWMWMWMWMWMW.)
Post: #4
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RE: Cursed Dice
whats the radius of the dice or dose it do damage if one is close to someone and the other is still attacks but isn't in range of egg but in range of dice.
Xp
![]() kills lost my spot wins ![]() |
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06-20-2014, 01:40 AM
Post: #5
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RE: Cursed Dice
(06-20-2014 01:17 AM)MWMWMWMWMWMWMWMW Wrote: whats the radius of the dice or dose it do damage if one is close to someone and the other is still attacks but isn't in range of egg but in range of dice. if this idea actually implemented developer will ans this questions till then its work in progress ![]() |
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06-20-2014, 04:27 AM
Post: #6
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RE: Cursed Dice
I really like this idea for a weapon and knowing my luck I would have always the least damage
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06-20-2014, 01:55 PM
Post: #7
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RE: Cursed Dice
thanks matthew
may be developers can add different types of damage like 12,24,36,48 so it will be fixed but still random ![]() |
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06-28-2014, 03:23 PM
Post: #8
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RE: Cursed Dice
the idea is nice
bt they would have problem in thinking of how to display the dice... may be it covers a screen area in side which would show the zoomed dice CAN U MAKE A SIGNATURE FOR ME
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06-28-2014, 04:25 PM
(This post was last modified: 06-28-2014 06:33 PM by SenSei.)
Post: #9
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RE: Cursed Dice
glad you liked it sam but i all-ready explained how it will animate in animation
![]() so display wont be issue. |
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06-28-2014, 08:15 PM
Post: #10
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RE: Cursed Dice
the idea is really good and i love how you've explained it in great detail...
well done bro ![]() M8 i got so much swag...
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