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Plasma weapon too over powered?
03-17-2016, 02:29 PM (This post was last modified: 03-17-2016 02:33 PM by Echo (L93).)
Post: #6
RE: Plasma weapon too over powered?
Not at all. That's very situational, you can only do that in a rare occasion, Walls need to be on and they have to be near the wall. It's the equivilant of saying the following:

Gas grenade is considered "overpowered" in wind. It can theoretically do 150 damage to a single egg. But on average it can do up to 90 on good placement to single egg. - Situational due to wind flow

Ghost bow is considered "overpowered" with wind and walls. It can do 56-72 damage if used right. - Situational due to wind flow

Falling Elephants are considered "overpowered" with x2 and walls as they do 50 or more dmg no matter what spread.

Devils Hand is considered "overpowered" as it's an easy 48 damage with a press of the space bar in any mode, versus the splurge grenade requires timed coordination dealing 55, or the napalm nade doing -25 + 3 turns fire, or cluster doing -35.

Plasma Bouncer is considered "overpowered" due to it's easy 36 damage without really needing to aim at the opponent in any mode.

Rc Swarm and Ice Dragon are considered "overpowered" with a driveable high damage (32 and 48). As compared to most of the stock weapons (standard aiming weapon: grenade does 20) these are clearly highly advantageous.

If you really think about it this weapon isn't "overpowered".

The only weapon that was really overpowered was the lightning gun in beta testing. Did 60 on any map, any settings, all you needed to do was walk to your opponent. In this case you need to aim the weapon and it's very situational.

And finally, if you aren't satisfied with it, you can always change settings to prevent the higher damage. As in normal explosions you can never close to the damage you described.

Also, it's supposed to be a secret weapon, for completing a challenge you should be able to get a weapon that does the same damage or slightly higher than a DFA and whirlgig. It's considered an award, just like finding the secret shell gives you 20 credits.

It isn't overpowered and whoever feels it is, is clearly overreacting as they haven't remotely considered it with the weapons above.

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"A lie told often enough becomes the truth." - Vladimir Lenin
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RE: Plasma weapon too over powered? - Echo (L93) - 03-17-2016 02:29 PM

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