10-10-2016, 11:46 AM
This is a thread that is about suggestions that may have a varying impact on the game and it could be about map options, overhauls, and other things that you can judge accordingly.
Like I said above, this is a Misc. options thread. I could update this later if I have more time on my hands, but this is all for now.
(Spoilers used to make page smaller. Every time I update the thread a new spoiler will appear.) An asterisk beside something means it needs work, particualry suggested by someone's post.
Options
No Team Choice Option - This is availible to everyone, if there should be a limit on this then tell me. This basically disables team options and it makes random teams forced. This can make more fair matches and get rid of the problem that makes a high level team against a low level team. * Randomiser problems, best I can say is that it locks team options and just makes it random only
Random Terrain Cavern Toggle - This would add a button to the random terrain maps, where if you press a small cave icon, it will make it a cavern map, but this is only present on cavern maps. The top can vary in terrains, but can not go farther then 1/8 of the map. Not much more to say here. (Pro only, obivously.) tenchi already explained why I should not put this in
No Stash Usage - Not much to say here, an option that disables usage of stash weapons, if you want to. This is availble to everyone.
Weapon Balancer Toggle - What this does is makes stronger weapons appear in your loadout less and it makes weaker weapons appear in your loadout more. (Ex. A stash cooldown 4 weapon could have a 10% chance of appearing while a cooldown 1 weapon could have a 30% percent chance of spawning, if you have the weapon. (Pro only) * - Balancing issues, I might remove this
Party Games
Wheel of Weapons - When you are shooting, you don't know weapon you are shooting. After you aim and fire, a wheel will appear with 10 weapons, and it will spin at a fast speed, you can't really see what you will get. Once you press "Stop", it will slow down a bit, and then once it lands on a certain weapon, that weapon will be fired. This adds a fun, but luck-based gamemode anyone can enjoy. Whoever deals the most damage wins, no death occurs in this gamemode. Healing items do not appear in this game.
Sorry for the little options for now. I had little time to work on this. Hope you enjoy, and use constructive critisism please.
Like I said above, this is a Misc. options thread. I could update this later if I have more time on my hands, but this is all for now.
(Spoilers used to make page smaller. Every time I update the thread a new spoiler will appear.) An asterisk beside something means it needs work, particualry suggested by someone's post.
Spoiler :
Options
No Team Choice Option - This is availible to everyone, if there should be a limit on this then tell me. This basically disables team options and it makes random teams forced. This can make more fair matches and get rid of the problem that makes a high level team against a low level team. * Randomiser problems, best I can say is that it locks team options and just makes it random only
No Stash Usage - Not much to say here, an option that disables usage of stash weapons, if you want to. This is availble to everyone.
Weapon Balancer Toggle - What this does is makes stronger weapons appear in your loadout less and it makes weaker weapons appear in your loadout more. (Ex. A stash cooldown 4 weapon could have a 10% chance of appearing while a cooldown 1 weapon could have a 30% percent chance of spawning, if you have the weapon. (Pro only) * - Balancing issues, I might remove this
Party Games
Wheel of Weapons - When you are shooting, you don't know weapon you are shooting. After you aim and fire, a wheel will appear with 10 weapons, and it will spin at a fast speed, you can't really see what you will get. Once you press "Stop", it will slow down a bit, and then once it lands on a certain weapon, that weapon will be fired. This adds a fun, but luck-based gamemode anyone can enjoy. Whoever deals the most damage wins, no death occurs in this gamemode. Healing items do not appear in this game.
Sorry for the little options for now. I had little time to work on this. Hope you enjoy, and use constructive critisism please.