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Hey!
This is a suggestion for a pirate ship map.
It would look like
[Image: how-to-draw-a-pirate-ship_1_000000001308_3.jpg]
Credit goes to this guy from Dragoart.com
http://www.dragoart.com/tuts/1308/1/1/ho...e-ship.htm

Back on topic, the map would have two cannons you can interact with.
To use it go to it and press SPACE and you will be using the cannon.

You can shoot a cannon ball that does 20-30 DMG.
Each egg can only use the cannon once.

Hope u like the suggestion.
Sounds interesting, although the shape of the map seems a bit weird. I don't think you can properly play in a map with that shape...
That's just a pic i found, i wanted it to be a really big map where u can play on the deck, below it and on the sails Smiley_Tongue
that/those player/s who get on top have advantage against that/those player/s who is/are on bottom.

if players end up on each sides of map then it'll take awhile before they get to hit eachothers unless either of them uses teleport.
(09-23-2014 03:49 AM)egg666 Wrote: [ -> ]that/those player/s who get on top have advantage against that/those player/s who is/are on bottom.

if players end up on each sides of map then it'll take awhile before they get to hit eachothers unless either of them uses teleport.
Lol i gotta start being more specific, the spawns would be so that each egg spawns in one of those places.
this is actually a pretty good ideas for a map so it's technically like the MAGIC BOX *shrug*
(09-22-2014 11:38 PM)DeathTheKid Wrote: [ -> ]That's just a pic i found, i wanted it to be a really big map where u can play on the deck, below it and on the sails Smiley_Tongue

All maps are the same size, though.
We can make an exeption...
(09-24-2014 01:52 AM)DeathTheKid Wrote: [ -> ]We can make an exeption...

That's silly. Maps fit the screen.
How would you make a map larger than the screen? (Sure you can scroll, but that makes the whole interface much more complicated, not to mention that you can't shoot more than about 1.3 or 1.5 screens ahead in either direction -- there is a maximum shot distance.)
I like the idea of having an 'in-game' weapon, a bit like the magic box. I'd be open to something like that, provided it was well thought out.
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